![]() ![]() ![]() Your character’s first and last names, also, are randomly assigned, although you can re-roll theses as often as you wish. You then get to choose your age, gender, upbringing (poor, religious, urban, etc) and, charmingly, are invited to write your own brief backstory.įollowing a basic selection of skills and talents, it’s on to appearance which, for Book of Travels, consists of choosing an eye-colour (which adds a different personality trait) and rolling for random starting equipment. You start by creating a character, building from a selection of archetypes, each of which bears an intriguing title such as ‘the enfolder,’ the ‘larker’ and ‘the ribboned.’ There are twelve to choose from, with varying talents and short descriptions. The game is described as a “Tiny Multiplayer Online Role-Playing Game,” with the number of players on each server limited in order to make “each meeting memorable when players cross paths.” It’s an intriguing idea. With that said, let’s turn to Book of Travels, from Swedish developers, Might and Delight, which launches in its Early Access incarnation this October 11 th for PC and Mac. On the other hand, you need to make it clear exactly what a player will be getting for their money. To be fair to the developer, you have to imagine a game’s potential. From a reviewer’s perspective, assessing EAGs can be a challenge. Discussing the pros and cons on both sides warrants a lengthy article in itself, so I won’t be diving into that here. Early Access Games remain a contentious issue in the gaming community. ![]()
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